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Red Rosie

🌐 显示原始语言 本文尚未翻译成中文。您正在查看原始版本。 Game 概览 & History This game was made for the FEMICOM Theresa Duncan game jam. Here’s a great article about her work 游戏玩法 Mechanics & Systems I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often […]

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显示原始语言

本文尚未翻译成中文。您正在查看原始版本。

Game 概览 & History

This game was made for the FEMICOM Theresa Duncan game jam.

Here’s a great article about her work

游戏玩法 Mechanics & Systems

I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often tell stories with minimal programming. I made and played these games growing up, it was the best to just move things around and create little stories in my head about the characters. Duncan’s games reminded me of KISS games because they were about exploding, playing, and the strange enjoyable slowness of messing around.

It is also inspired by Jeremy Blake and the Winchester Trilogy.

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Programmed, Composed and Drawn by Diana Poulsen

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