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Red Rosie

🌐 Lingua originale visualizzata Questo articolo non è ancora stato tradotto in italiano. Stai visualizzando la versione originale. Game Panoramica & History This game was made for the FEMICOM Theresa Duncan game jam. Here’s a great article about her work Gameplay Mechanics & Systems I made a dollhouse with furniture that can move. It’s inspired […]

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PANORAMICA

Informazioni sul gioco

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Lingua originale visualizzata

Questo articolo non è ancora stato tradotto in italiano. Stai visualizzando la versione originale.

Game Panoramica & History

This game was made for the FEMICOM Theresa Duncan game jam.

Here’s a great article about her work

Gameplay Mechanics & Systems

I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often tell stories with minimal programming. I made and played these games growing up, it was the best to just move things around and create little stories in my head about the characters. Duncan’s games reminded me of KISS games because they were about exploding, playing, and the strange enjoyable slowness of messing around.

It is also inspired by Jeremy Blake and the Winchester Trilogy.

Release & Industry Impact

Programmed, Composed and Drawn by Diana Poulsen

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