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Red Rosie

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Game Descripción general & History This game was made for the FEMICOM Theresa Duncan game jam. Here’s a great article about her work Jugabilidad Mechanics & Systems I made a dollhouse with furniture that can move. It’s inspired […]

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Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Game Descripción general & History

This game was made for the FEMICOM Theresa Duncan game jam.

Here’s a great article about her work

Jugabilidad Mechanics & Systems

I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often tell stories with minimal programming. I made and played these games growing up, it was the best to just move things around and create little stories in my head about the characters. Duncan’s games reminded me of KISS games because they were about exploding, playing, and the strange enjoyable slowness of messing around.

It is also inspired by Jeremy Blake and the Winchester Trilogy.

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Programmed, Composed and Drawn by Diana Poulsen

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