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Red Rosie

🌐 Orijinal Dilde Görüntüleniyor Bu makale henüz Türkçe diline çevrilmemiştir. Orijinal dilde görüntülenmektedir. Game Genel Bakış & History This game was made for the FEMICOM Theresa Duncan game jam. Here’s a great article about her work Oynanış Mechanics & Systems I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed […]

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Orijinal Dilde Görüntüleniyor

Bu makale henüz Türkçe diline çevrilmemiştir. Orijinal dilde görüntülenmektedir.

Game Genel Bakış & History

This game was made for the FEMICOM Theresa Duncan game jam.

Here’s a great article about her work

Oynanış Mechanics & Systems

I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often tell stories with minimal programming. I made and played these games growing up, it was the best to just move things around and create little stories in my head about the characters. Duncan’s games reminded me of KISS games because they were about exploding, playing, and the strange enjoyable slowness of messing around.

It is also inspired by Jeremy Blake and the Winchester Trilogy.

Release & Industry Impact

Programmed, Composed and Drawn by Diana Poulsen

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