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Red Rosie

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History This game was made for the FEMICOM Theresa Duncan game jam. Here’s a great article about her work 게임플레이 Mechanics & Systems I made a dollhouse with furniture that can move. It’s inspired by KISS games which […]

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개요

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원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

This game was made for the FEMICOM Theresa Duncan game jam.

Here’s a great article about her work

게임플레이 Mechanics & Systems

I made a dollhouse with furniture that can move. It’s inspired by KISS games which allowed girls to make their own paper doll programs and often tell stories with minimal programming. I made and played these games growing up, it was the best to just move things around and create little stories in my head about the characters. Duncan’s games reminded me of KISS games because they were about exploding, playing, and the strange enjoyable slowness of messing around.

It is also inspired by Jeremy Blake and the Winchester Trilogy.

Release & Industry Impact

Programmed, Composed and Drawn by Diana Poulsen

커뮤니티 / 토론

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자동 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 언어 선택 25 개 언어
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