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Faia

🌐 显示原始语言 本文尚未翻译成中文。您正在查看原始版本。 Game 概览 & History Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”. The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a […]

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显示原始语言

本文尚未翻译成中文。您正在查看原始版本。

Game 概览 & History

Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.

The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.

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