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Faia

🌐 Ursprungsspråk visas Den här artikeln har inte översatts till svenska än. Du visar originalversionen. Game Översikt & History Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”. The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping […]

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Ursprungsspråk visas

Den här artikeln har inte översatts till svenska än. Du visar originalversionen.

Game Översikt & History

Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.

The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.

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