Faia Official Cover

Faia

🏒 Jason Bakker πŸ“… 12 Apr 2015

🎬 Deep Vision & Technical Analysis

πŸŒ† Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚑ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

Official HD Capture: Faia - Game Overview & History
πŸ“Έ Official HD Capture: Faia - Game Overview & History

Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.

The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.

Official In-Game Capture: Faia - World Atmosphere & Immersion
πŸ“Έ Official In-Game Capture: Faia - World Atmosphere & Immersion