🌐 Отображается исходный язык Эта статья еще не переведена на русский язык. Вы просматриваете оригинальную версию. Game Обзор & History Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”. The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely […]
Эта статья еще не переведена на русский язык. Вы просматриваете оригинальную версию.
Game Обзор & History
Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.
The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.
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