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Faia

🌐 Langue originale affichée Cet article n'a pas encore été traduit en français. Vous consultez la version originale. Game Aperçu & History Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”. The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating […]

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Langue originale affichée

Cet article n'a pas encore été traduit en français. Vous consultez la version originale.

Game Aperçu & History

Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.

The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.

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