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Faia

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”. The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Faia was made in 48 hours for the Global Game Jam 2012; the theme was “Ouroboros”.

The team included myself, Russell Dilley, Alex Andreadis and Ban Ngo. We spent two days working, eating and barely sleeping at the Bundoora campus of Latrobe University and ended up with a strange arcade-style game where the goal is to burn things as slowly as possible.

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