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RPS: Rising Sun cover
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RPS: Rising Sun

🌐 Opprinnelig språk vises Denne artikkelen er ikke oversatt til norsk ennå. Du ser originalversjonen. Game Oversikt & History A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for profit. Player 1 […]

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Opprinnelig språk vises

Denne artikkelen er ikke oversatt til norsk ennå. Du ser originalversjonen.

Game Oversikt & History

A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for profit.

Player 1 (Left): A and D to move, double tap either to attack

Spillopplevelse Mechanics & Systems

Player 2 (Right): Left and Right to move, double tap either to attack

Various sound effects from Riot Spill.

Release & Industry Impact

KNOWN BUGS:

Sword hitboxes will become disjointed if running into solid objects (ie. walls, other player)

Visual effect one frame behind sword hitbox activation, so you may be damaged before the sword strikes down.

FELLESSKAP / DISKUSJON

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Automatisk mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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