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Game Descripción general & History
A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for profit.
Player 1 (Left): A and D to move, double tap either to attack
Jugabilidad Mechanics & Systems
Player 2 (Right): Left and Right to move, double tap either to attack
Various sound effects from Riot Juegos.
Release & Industry Impact
KNOWN BUGS:
Sword hitboxes will become disjointed if running into solid objects (ie. walls, other player)
Visual effect one frame behind sword hitbox activation, so you may be damaged before the sword strikes down.





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