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RPS: Rising Sun

🌐 Langue originale affichée Cet article n'a pas encore été traduit en français. Vous consultez la version originale. Game Aperçu & History A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for […]

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APERÇU

À propos de ce jeu

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Langue originale affichée

Cet article n'a pas encore été traduit en français. Vous consultez la version originale.

Game Aperçu & History

A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for profit.

Player 1 (Left): A and D to move, double tap either to attack

Jouabilité Mechanics & Systems

Player 2 (Right): Left and Right to move, double tap either to attack

Various sound effects from Riot Jeux.

Release & Industry Impact

KNOWN BUGS:

Sword hitboxes will become disjointed if running into solid objects (ie. walls, other player)

Visual effect one frame behind sword hitbox activation, so you may be damaged before the sword strikes down.

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