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RPS: Rising Sun

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for […]

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OVERZICHT

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

A 2D sword fighting game developed in Game Art Design, 2014-2015 MVHS, by Jacob Smith (Programming, Design, UI) and Christopher Sanders (All art and animation work). Purely academic project with no intent for profit.

Player 1 (Left): A and D to move, double tap either to attack

Gameplay Mechanics & Systems

Player 2 (Right): Left and Right to move, double tap either to attack

Various sound effects from Riot Games.

Release & Industry Impact

KNOWN BUGS:

Sword hitboxes will become disjointed if running into solid objects (ie. walls, other player)

Visual effect one frame behind sword hitbox activation, so you may be damaged before the sword strikes down.

COMMUNITY / DISCUSSIE

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