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Pyramid 2000

🌐 Lingua originale visualizzata Questo articolo non è ancora stato tradotto in italiano. Stai visualizzando la versione originale. Pyramid 2000 is an interactive fiction game. The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the “little bird” from […]

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Informazioni sul gioco

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Lingua originale visualizzata

Questo articolo non è ancora stato tradotto in italiano. Stai visualizzando la versione originale.

Pyramid 2000 is an interactive fiction game. The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the “little bird” from Adventure is now a “bird statue” and the “clam” is a “sarcophagus.”

Sviluppo

The system was written by Robert Arnstein using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald).

Accoglienza

It was panned by 80 Micro: “This game is yet another example of Radio Shack’s inability to deal with the consumer in a consumer’s market… Pyramid suffers from the lack of a command word base… You can try typing HELP, but don’t expect any.”

Riferimenti

Collegamenti esterni

  • Pyramid 2000 Solution page
  • Pyramid 2000 in the Interactive Fiction Database

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