Hopp til innhold
SPILL · ANMELDELSER · DATABASE
Forum
Spockadelic (Raphko) cover
← Spillarkiv

Spockadelic (Raphko)

🌐 Opprinnelig språk vises Denne artikkelen er ikke oversatt til norsk ennå. Du ser originalversjonen. Game Oversikt & History SpockadelicSpockadelic was developed in 8h at the Berlin Mini Game Jam in February 2015. Remember the numbers that appear at the black holes at the beginning. Then travel with the Enterprise to the black holes in […]

01
OVERSIKT

Om dette spillet

🌐

Opprinnelig språk vises

Denne artikkelen er ikke oversatt til norsk ennå. Du ser originalversjonen.

Game Oversikt & History

SpockadelicSpockadelic was developed in 8h at the Berlin Mini Game Jam in February 2015. Remember the numbers that appear at the black holes at the beginning. Then travel with the Enterprise to the black holes in the right order. If you do right, then a rewarding portrait of Spock appears.

TeamOur gorgeous team “Trekkies” was:

Spillopplevelse Mechanics & Systems

Anja Gross – 2D Art (Black Holes, Backgrounds, …) www.anjagross.comGareth Burns – Game DesignRaphael Koller – 3D (USS Enterprise)Sylvia Springorum – 2D Art (Spock Protraits) www.weltenmenge.deViktor Pekar – Programming, Particle Effects

FELLESSKAP / DISKUSJON

Bli med i samtalen

Del dine tanker

Søk på Gamer24H

Skriv inn minst 3 tegn.

Utforsk

UTSEENDE

Velg fargetema

Automatisk mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 VELG SPRÅK 25 Språk
🔍