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🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History Made in 48 hours for Ludum Dare 31. 4 player party physics deathmatch platformer. 게임플레이 Mechanics & Systems Best with four XBox 360 Controllers. Each player spawns as one of the characters randomly, each character has a […]

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개요

게임 소개

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원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

Made in 48 hours for Ludum Dare 31.

4 player party physics deathmatch platformer.

게임플레이 Mechanics & Systems

Best with four XBox 360 Controllers.

Each player spawns as one of the characters randomly, each character has a different ability to interact with the boxes, with which they crush their opponents with. Get crushed? Come back as another character randomly and take your revenge!

Release & Industry Impact

The theme was “Entire game in one screen”. My interpretation was the game could not generate anything new at all – what you started with (in the screen), was exactly what is in the screen, period. Nothing made, nothing taken away.

Enjoy!

Find me @tuism, @twoplusgames or at twoplusgames.com

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