About this game
Game Overview & History
Made in 48 hours for Ludum Dare 31.
4 player party physics deathmatch platformer.
Gameplay Mechanics & Systems
Best with four XBox 360 Controllers.
Each player spawns as one of the characters randomly, each character has a different ability to interact with the boxes, with which they crush their opponents with. Get crushed? Come back as another character randomly and take your revenge!
Release & Industry Impact
The theme was “Entire game in one screen”. My interpretation was the game could not generate anything new at all – what you started with (in the screen), was exactly what is in the screen, period. Nothing made, nothing taken away.
Enjoy!
Find me @tuism, @twoplusgames or at twoplusgames.com
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