Saltar al contenido
JUEGOS · ANÁLISIS · BASE DE DATOS
Foro
Jeremy Cohen cover
← Archivo de juegos

Jeremy Cohen

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Game Descripción general & History This is a procedural/dungeon/roguelike/shooter game featuring an irrelevant in-joke title. Lightly themed as a dungeon exploration with geometric enemies, the gameplay centers around a time-stop ability, during which you can plan out moves […]

01
DESCRIPCIÓN GENERAL

Acerca de este juego

🌐

Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Game Descripción general & History

This is a procedural/dungeon/roguelike/shooter game featuring an irrelevant in-joke title. Lightly themed as a dungeon exploration with geometric enemies, the gameplay centers around a time-stop ability, during which you can plan out moves and shots. Moving, shooting, and being hit cost energy, which can be regained from dead enemies along with powerful upgrades. These affect many aspects of your character, and can be customized between increasingly difficult levels.

This game was developed in about a month for a game development class at NYU, under the tutelage of Robert Yang.

COMUNIDAD / DEBATE

Únete a la conversación

Comparte tu opinión

Buscar en Gamer24H

Introduce al menos 3 caracteres.

Explorar

APARIENCIA

Elige tu tema de color

Automático mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 SELECCIONAR IDIOMA 25 Idiomas
🔍