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DyAc+ vs ULMB 2 – does the extra strobing actually help my flick shots in CS2?

Hjem › Forums › E-sport Maskinvare, Latency & Audio › Competitive Audio, IEMs & Soundstages › DyAc+ vs ULMB 2 – does the extra strobing actually help my flick shots in CS2?

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    I’ve been running competitive CS2 on a 240 Hz IPS panel and I’ve been torn between the different motion-blur reduction modes. Right now I just have ULMB 2 on my ASUS, but I keep seeing pro configs using BenQ DyAc+ and I can’t tell if the difference is real or just hype. The problem is that when I crank up the strobing, the screen gets way too dark and I start losing track of enemies moving across open maps, but when I turn it off the moving targets look like a smear and my flicks feel sluggish.

    Has anyone actually tested these side by side? Specifically I’m wondering about the pulse width stuff people talk about, whether DyAc+ at 240 Hz is even usable for long sessions, and what overdrive setting plays nice with it. My current ULMB 2 setup feels great in Aim Trainer but I’m not sure if I’m leaving accuracy on the table by not moving to DyAc+.

    "[Case: FormD T1 9.95L] • [CPU: i7-14700K] • [GPU: RTX 4070 Ti Super]"
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