Saltar al contenido
JUEGOS · ANÁLISIS · BASE DE DATOS
Foro
WEEK6: NECRODUDE cover
← Archivo de juegos

WEEK6: NECRODUDE

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Game Descripción general & History I wanted to make a game where you’re a necromancer, but there wasn’t really anything interesting there short of a Diablo style combat game. Right now you can summon skeletons from the graves, […]

01
DESCRIPCIÓN GENERAL

Acerca de este juego

🌐

Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Game Descripción general & History

I wanted to make a game where you’re a necromancer, but there wasn’t really anything interesting there short of a Diablo style combat game. Right now you can summon skeletons from the graves, control skeletons around and enthrall humans to hold them in place. Any humans touched by skeletons turn into skeletons. Spent most of the time just trying to get horde movement / collision working to a decent degree.

Ultimately I didn’t really go into this week with a firm idea of how you “win” the game. This week was a bit of a bust tbh. Certainly wasn’t helped by Evolve being released and having family arriving ready for Chinese New Year.

Jugabilidad Mechanics & Systems

One For this project I started making all the common actions as separate scripts. Hopefully, i’ll just be able to import them into new projects to save some time.

COMUNIDAD / DEBATE

Únete a la conversación

Comparte tu opinión

Buscar en Gamer24H

Introduce al menos 3 caracteres.

Explorar

APARIENCIA

Elige tu tema de color

Automático mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 SELECCIONAR IDIOMA 25 Idiomas
🔍