본문으로 건너뛰기
게임 · 리뷰 · 데이터베이스
포럼
Squire cover
← 게임 아카이브

Squire

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History Welcome to Squire, a game developed in 12 weeks by 5 students as part of a Game Studio course at Qantm SAE Creative Institute. 게임플레이 Mechanics & Systems Story You play as Podrick, a loyal squire to […]

01
개요

게임 소개

🌐

원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

Welcome to Squire, a game developed in 12 weeks by 5 students as part of a Game Studio course at Qantm SAE Creative Institute.

게임플레이 Mechanics & Systems

Story
You play as Podrick, a loyal squire to the handsomely idiotic knight Derrick. Derrick navigates the levels but is easily distracted by reflections of himself and can easily overlook obstacles. It has become your job to assist Derrick by helping him through the level, although he never does notice!

With the help of your trusty backpack you push buttons, pull levers and throw things just to make sure he doesn’t get himself killed.

개발 과정
The game was developed in Unity3D (4.5.2f) and programming in C#.

The final result earned our cohort a High Distinction for the work provided.

If you would like an overview of the final design document please
click here

Members Involved
J’Jay Yabsley – Project Manager/게임플레이 Programmer

Joel Van De Vosternboch – Lead Programmer

Luke Kaalim – Lead Designer/Technical

Isabella Ruiz – Level Designer/Artist

Ari Ten – Lead Artist

커뮤니티 / 토론

대화에 참여하기

의견을 남겨주세요

Gamer24H 검색

3자 이상 입력하세요.

탐색

디자인 설정

테마 색상 선택

자동 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 언어 선택 25 개 언어
🔍