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Ports of Call

🌐 显示原始语言 本文尚未翻译成中文。您正在查看原始版本。 Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game. 游戏玩法 The game simulates the […]

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显示原始语言

本文尚未翻译成中文。您正在查看原始版本。

Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game.

游戏玩法

The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided 多人游戏 capability in the form of hot seat.

评价与反响

Roy Wagner reviewed the game for Computer Gaming World, and stated that “Ports of Call provides plenty of challenge without being bogged down with lots of economic details.”

参考资料

外部链接

  • Ports of Call at MobyGames

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