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Ports of Call

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was […]

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Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game.

Jugabilidad

The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multijugador capability in the form of hot seat.

Recepción

Roy Wagner reviewed the game for Computer Gaming World, and stated that “Ports of Call provides plenty of challenge without being bogged down with lots of economic details.”

Referencias

Enlaces externos

  • Ports of Call at MobyGames

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