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Ports of Call

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game.

Gameplay

The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.

Ontvangst

Roy Wagner reviewed the game for Computer Gaming World, and stated that “Ports of Call provides plenty of challenge without being bogged down with lots of economic details.”

Referenties

Externe links

  • Ports of Call at MobyGames

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