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Perspection

🌐 显示原始语言 本文尚未翻译成中文。您正在查看原始版本。 Game 概览 & History An early prototype for a puzzle platformer that allows the player to manipulate gravity in 4 directions in order to traverse obstacles and collect trinkets. I quite like the idea of this, and have a lot of ideas for what could be done from a level design perspective, […]

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显示原始语言

本文尚未翻译成中文。您正在查看原始版本。

Game 概览 & History

An early prototype for a puzzle platformer that allows the player to manipulate gravity in 4 directions in order to traverse obstacles and collect trinkets.

I quite like the idea of this, and have a lot of ideas for what could be done from a level design perspective, so I’ll probably come back to this some time in the future.

游戏玩法 Mechanics & Systems

The entire game was created independently (using stock sprites from the GameMaker engine).

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