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Hyper Juse-Bawks Mayhem

🌐 मूल भाषा प्रदर्शित यह लेख अभी तक हिंदी में अनुवादित नहीं हुआ है। आप मूल संस्करण देख रहे हैं। Game अवलोकन & History Hyper Juse-Bawks Mayhem combines a challenging platforming experience, with the thrill of blasting your copious polygonal enemies into dazzling smithereens. When Mayhem Mode is activated, your attack power instantly doubles, allowing […]

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अवलोकन

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मूल भाषा प्रदर्शित

यह लेख अभी तक हिंदी में अनुवादित नहीं हुआ है। आप मूल संस्करण देख रहे हैं।

Game अवलोकन & History

Hyper Juse-Bawks Mayhem combines a challenging platforming experience, with the thrill of blasting your copious polygonal enemies into dazzling smithereens. When Mayhem Mode is activated, your attack power instantly doubles, allowing you to cut through the thickest hordes of enemies while maintaining maximum score accumulation.

The satisfying, confetti-like explosions emitted from the fleets of your devastated foes will fuel your Mayhem into a bullet-frenzy of epic proportions.

गेमप्ले Mechanics & Systems

Concluded by a laser-orb-slinging final boss, Hyper Juse-Bawks Mayhem requires every last bit of your skill and concentration to vanquish your ultimate foe and attain the highest score.

Updates Coming Soon!

Release & Industry Impact

This game was a student project developed in Unity2D for Game Production 2015 at UCF.

Juse Hypercube गेम्स:

Concept/Design – Joel Thomas Programming/ Boss/ Music – Zachary Goodless aka CKCrash Programming/ AI – Edward Watkins Art/ Character Design – Tiffany Brodie Art/ Special Effects/ Background Art – Jon Nguyen

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