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After Azrael

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History After Azrael is a leap motion controlled survival game in which you take control of a ship and travel through space saving stranded survivors. Moving your hand through motion leap control you can […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

After Azrael is a leap motion controlled survival game in which you take control of a ship and travel through space saving stranded survivors. Moving your hand through motion leap control you can avoid asteroids and collect the survival capsules while the ship flies and shoots non-stop.

This game was developed at King during the November 2014 Minigamejam.

Gameplay Mechanics & Systems

After Azrael was submitted to the Leap Motion 3D Jam by IndieCade and ranked 96/156.

http://itch.io/jam/leapmotion3djam#entries

Release & Industry Impact

I participated in the game design and presentation of the game:

Team

Allan Cudicio (Game Design),Gareth Burns (Game Design),Richard Wepner (Code Lead),Robert Luecke (Game Design),Dennis Lieu (Code),Volker Krux (Art & Game Design),Marcel Benes (2D Art),Amon Kalagin (3D Art),Viktor Pekar (Code)

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