After Azrael Official Cover

After Azrael

🏢 Allan Cudicio 📅 11 May 2015

🎬 Deep Vision & Technical Analysis

🌆 Atmosphere & Visual Direction

Authentic vintage visual direction representing landmark era aesthetic standards.

⚡ Action Pacing & Physics Engine

Systemic interaction and engaging pacing designed for historical immersion.

🎯 Performance & Launch Trajectory

An essential milestone preserved in masterclass gaming archival standard.

Game Overview & History

After Azrael - Game Overview & HistoryGAMER24H.COM
📸 Official HD Capture: After Azrael - Game Overview & History

After Azrael is a leap motion controlled survival game in which you take control of a ship and travel through space saving stranded survivors. Moving your hand through motion leap control you can avoid asteroids and collect the survival capsules while the ship flies and shoots non-stop.

This game was developed at King during the November 2014 Minigamejam.

Gameplay Mechanics & Systems

After Azrael - Gameplay Mechanics & SystemsGAMER24H.COM
📸 Official HD Capture: After Azrael - Gameplay Mechanics & Systems

After Azrael was submitted to the Leap Motion 3D Jam by IndieCade and ranked 96/156.

http://itch.io/jam/leapmotion3djam#entries

Release & Industry Impact

After Azrael - Release & Industry ImpactGAMER24H.COM
📸 Official HD Capture: After Azrael - Release & Industry Impact

I participated in the game design and presentation of the game:

Team

Allan Cudicio (Game Design),Gareth Burns (Game Design),Richard Wepner (Code Lead),Robert Luecke (Game Design),Dennis Lieu (Code),Volker Krux (Art & Game Design),Marcel Benes (2D Art),Amon Kalagin (3D Art),Viktor Pekar (Code)