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After Azrael

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History After Azrael is a leap motion controlled survival game in which you take control of a ship and travel through space saving stranded survivors. Moving your hand through motion leap control you can avoid asteroids and collect […]

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개요

게임 소개

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원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

After Azrael is a leap motion controlled survival game in which you take control of a ship and travel through space saving stranded survivors. Moving your hand through motion leap control you can avoid asteroids and collect the survival capsules while the ship flies and shoots non-stop.

This game was developed at King during the November 2014 Minigamejam.

게임플레이 Mechanics & Systems

After Azrael was submitted to the Leap Motion 3D Jam by IndieCade and ranked 96/156.

http://itch.io/jam/leapmotion3djam#entries

Release & Industry Impact

I participated in the game design and presentation of the game:

Team

Allan Cudicio (Game Design),Gareth Burns (Game Design),Richard Wepner (Code Lead),Robert Luecke (Game Design),Dennis Lieu (Code),Volker Krux (Art & Game Design),Marcel Benes (2D Art),Amon Kalagin (3D Art),Viktor Pekar (Code)

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