Aller au contenu
JEUX · TESTS · BASE DE DONNÉES
Forum
3-D Docking Mission cover
← Archives des jeux

3-D Docking Mission

🌐 Langue originale affichée Cet article n'a pas encore été traduit en français. Vous consultez la version originale. 3-D Docking Mission is a simulation game for the Apple II written by Chris Oberth. The game was published by Programma International and The Elektrik Keyboard of Chicago, Illinois in 1978. Jouabilité The object of 3-D Docking […]

01
APERÇU

À propos de ce jeu

🌐

Langue originale affichée

Cet article n'a pas encore été traduit en français. Vous consultez la version originale.

3-D Docking Mission is a simulation game for the Apple II written by Chris Oberth. The game was published by Programma International and The Elektrik Keyboard of Chicago, Illinois in 1978.

Jouabilité

The object of 3-D Docking Mission is to maneuver a spacecraft through an asteroid field and safely dock with its mothership. The ship begins each round with a limited supply of fuel (40 points) which is consumed as the player uses thrusters to pilot the craft. The game ends as a loss if the player’s ship runs out of fuel, collides with an asteroid or runs too quickly into the mothership. If the ship reaches the mothership and successfully enters the docking port, the player wins the round and a new one begins with more densely grouped asteroids.

The game presents the player with two views of the playing area — one from above and one from the side. Using these views, the player selects among six thrusters to fire, controlled by keys on the keyboard: T and B to move up and down, < and > to move left and right, and H and F to move forward or backward. The bottom of the screen shows mission time, amount of fuel remaining, as well as the current score and the high score.

Références

Liens externes

  • 3-D Docking Mission at MobyGames
COMMUNAUTÉ / DISCUSSION

Rejoignez la conversation

Partagez votre avis

Rechercher sur Gamer24H

Entrez au moins 3 caractères.

Explorer

APPARENCE

Choisissez votre thème de couleur

Automatique mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 CHOISIR LA LANGUE 25 Langues
🔍