For most studios, crossing the seven-figure mark in sales is reason enough to celebrate. For Mintrocket, it’s merely a milestone worth pausing over before looking further ahead. The deep-sea diving and restaurant-management hybrid Dave the Diver has now sold more than 10 million copies across all platforms, while its June expansion, In the Jungle, has independently cleared one million sales of its own. These aren’t just vanity numbers—they represent a rare phenomenon in an industry where launch-day hype tends to evaporate within weeks: a game that keeps drawing players back years after release.
The Numbers Behind the Milestone
Dave the Diver arrived in 2023 and immediately made waves, racking up over a million copies sold in its first ten days alone. It earned a nomination at the 2023 Game Awards in the Best Indie Game category—a nod that carried an implicit irony worth unpacking.
The reason for the irony is simple: Mintrocket is not an indie studio at all. It’s a division of Nexon, one of South Korea’s most powerful and established game publishers, with deep roots in titles like MapleStory and League of Legends. The “indie” label stuck because the game itself felt intimate, hand-crafted, and free of corporate bloat. Yet Nexon’s infrastructure—distribution muscle, marketing reach, and operational discipline—was quietly doing heavy lifting behind the scenes.
| Metric | Figure |
|---|---|
| Total copies sold (all platforms) | 10 million+ |
| In the Jungle expansion sales | 1 million+ |
| First-ten-days launch sales | 1 million+ |
| PC Gamer base-game score | 90%+ |
| PC Gamer In the Jungle DLC score | 90% (Chris Livingston) |
What makes these figures remarkable is that they weren’t manufactured through aggressive live-service pressure tactics. Instead, Dave the Diver’s longevity stems from a formula many studios struggle to replicate: genuinely good core gameplay, thoughtful post-launch updates, and crossovers that actually made narrative sense rather than forcing brand synergy for its own sake.
A Director Who Doesn’t Care About Awards
Here’s where the story gets interesting. Despite a Game Awards nomination, game director Jaeho Hwang has been refreshingly candid that he doesn’t place much weight on such honors—and the overall impact of the nomination seemed minimal.
“Everyone here at Mintrocket continues to be blown away by the passion and love that Dave the Diver attracts even years after launch,” Hwang said. “We are looking forward to expanding the Dave the Diver franchise in the future, including the upcoming cooking simulation and adventure spin-off, Bancho The Chef. We want to thank everyone who has shown their faith in us, and we can’t wait to share our future plans.”
This attitude is telling. Rather than chasing accolades or treating a hit as a one-and-done product, Hwang’s team views the milestone as fuel for expansion. That mindset—treating a beloved game as an ongoing franchise rather than a finished commodity—is exactly what separates enduring IPs from fleeting trends.
What’s Next: Bancho The Chef
The most exciting piece of upcoming news is Bancho The Chef, a prequel spin-off that expands the world in a new direction. Set before Dave’s story, it follows Bancho—the chef who runs Dave’s restaurant—in his younger days as he works “on the road to becoming a sushi master.”
The game blends cooking simulation with adventure elements, offering fans a fresh entry point into the universe for players who may have missed earlier content. While no release date has been confirmed yet, it is already available for pre-purchase across major storefronts.
From a hardware and platform perspective, Dave the Diver’s performance remains smooth on modern systems. On PC, it runs comfortably at high frame rates in 1080p and 1440p resolutions with modest system requirements—no demanding GPU needed for its stylized visuals. PlayStation 5 and Xbox Series X/S owners benefit from native next-gen support, including fast loading times and solid performance on the Series S’s less powerful hardware.
| Platform | Resolution / Performance Notes |
|---|---|
| PC | Smooth at 1080p/1440p high; lightweight GPU requirements |
| PS5 | Native next-gen support, fast SSD loading |
| Xbox Series X/S | Optimized performance across both Series consoles |
Why This Matters for the Industry
Dave the Diver’s trajectory offers a masterclass in sustainable game design. The secret ingredient isn’t a revolutionary mechanic or a viral marketing stunt—it’s respect for the player base and consistency between what was promised at launch and what shipped afterward.
The crossover collaborations, particularly with franchises like Cuphead, demonstrated how partnerships can feel organic when they serve the game’s world rather than exploiting it. Meanwhile, In the Jungle proved that DLC executed with quality—not just as a cash grab—can earn its own sales momentum and critical praise.
For developers watching this space, Dave the Diver signals a shift: players increasingly reward studios that treat their community as partners rather than targets. The 10-million-copy milestone is less about one game’s success and more about a repeatable philosophy.
Frequently Asked Questions
Q: How many copies has Dave the Diver sold?
A: More than 10 million copies across all platforms, with the In the Jungle expansion alone surpassing one million sales.
Q: Is Mintrocket actually an indie studio?
A: No. Despite its “indie” reputation and Game Awards nomination, Mintrocket is a division of Nexon, one of South Korea’s largest game publishers.
Q: What is Bancho The Chef and when will it release?

A: Bancho The Chef is an upcoming cooking simulation adventure prequel following the restaurant chef in his youth. No official release date has been set, but it is available for pre-purchase now.
Q: How well does Dave the Diver run on PC and consoles?
A: It’s lightweight and runs smoothly at high settings in 1080p/1440p on PC, with native next-gen optimization on PS5 and Xbox Series X/S.
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