Ports of Call Official Cover

Ports of Call

🏢 Rolf-Dieter Klein, Martin Ulrich 📅 01 Jan 1987
Ports of Call stands as a premier title in interactive entertainment. Featuring cutting-edge mechanics, deep world-building, and visionary production by Rolf-Dieter Klein, Martin Ulrich, the game delivers an exceptional standard of gameplay and storytelling.

Ports of Call is a business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published in 1987 by Aegis Interactive Entertainment. It was initially released for AmigaOS, then MS-DOS. Much later, it was converted to Windows, iOS, Android, and as a browser game.

Gameplay

Ports of Call - Gameplay
📸 Official HD Capture: Ports of Call - Gameplay

The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.

Reception

Roy Wagner reviewed the game for Computer Gaming World, and stated that "Ports of Call provides plenty of challenge without being bogged down with lots of economic details."

References

External links

  • Ports of Call at MobyGames


🚀 Pre-Release Tracking & Launch Outlook

Ports of Call is currently in active development by Rolf-Dieter Klein, Martin Ulrich with a target release window set for 01 Jan 1987. Official critic scores, Metacritic consensus, and industry accolades will be archived upon global launch.