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Ubisoft Plans to Shut Down RedLynx, Lays Off Staff at Ubisoft Singapore

Ubisoft announced plans Friday to shut down RedLynx, the Finland-based studio behind the Trials series, as part of its ongoing restructuring efforts. The...

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Ubisoft announced plans Friday to shut down RedLynx, the Finland-based studio behind the Trials series, as part of its ongoing restructuring efforts. The company is also reducing the workforce at Ubisoft Singapore by laying off 72 people.

According to a report for GameSpot, Ubisoft said the closure of RedLynx—home to 52 employees—is in a proposal stage because the studio isn’t currently working on a new project, making it more economically sensible to close and retrench its staff. Under Finnish law, Ubisoft is legally required to consult and negotiate with employees before making major changes to the studio, which is why an official announcement hasn’t been made yet.

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The studio was first formed in 2000 and is best known for its challenging Trials games—2.5D motorcycle platformers that require players to master their vehicle, gravity, and a series of increasingly dangerous obstacle courses. Ubisoft acquired the studio in 2011, and RedLynx’s Trials HD became a breakout hit on the Xbox Arcade marketplace.

The last game in the franchise was Trials Rising in 2019. Since then, RedLynx assisted Massive Entertainment with the Google Stadia port of The Division 2 and the Switch 2 port of Star Wars Outlaws, and it produced the 2023 mobile game Gwen’s Getaway. Last year, RedLynx lost 60 staff members during a restructuring wave at Ubisoft, when it was announced that the studio would pivot to making mobile games.

Ubisoft Singapore, established in 2008, is projected to lose as much as 20% of its workforce. The studio assisted on development of several Assassin’s Creed games and was the lead developer on Skull and Bones, Ubisoft’s naval warfare game set in the golden age of piracy.

“At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs,” Ubisoft said in a statement to GamesIndustry.Biz. “The studio remains an important part of Ubisoft’s global production organization. We deeply value the contributions of both teams and recognize the impact this may have on our colleagues. We are committed to supporting our teams throughout this process and conducting it with care and respect.”

There have been several other major changes at Ubisoft recently, including the announcement that Rainbow Six Mobile will shut down in January 2027. As part of its restructuring, Creative House 2 has been confusingly rebranded to Massive Entertainment, while Massive Entertainment, the studio, will continue to exist within it. Ubisoft studios across Montréal, Paris, Sweden, and Toronto fall under this Creative House, which is focused on almost all of Ubisoft’s Tom Clancy-branded games.

Kotaku
GamesIndustry.Biz
Creative Houses
confusingly rebranded to Massive Entertainment

Related Article: Take-Two CEO Strauss Zelnick Asked to Delay GTA 6 Again: ‘Please Tell Me You’re Kidding →
Source: GameSpot ↗
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