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Someone Drained All Water From Pokopia’s Undersea Town

Gamer24H Editorial Team August 11, 2026 4 min read 50 views

Pokopia’s inaugural premium expansion, Bubbly Basin, hit the market less than a week ago, and already a community member has discovered a method to drain nearly all of its submerged terrain, effectively turning the watery expanse into a sprawling land domain where terrestrial Pokémon can flourish—and potentially vexing the water‑type roster.

Analysis: The rapid emergence of a mod that transforms a core gameplay element underscores the vibrant modding ecosystem surrounding Pokopia, while also highlighting the delicate balance developers must maintain between open-ended exploration and preserving the intended ecological dynamics of a game.

On the subreddit r/Pokopia, user DarthSkippyGP shared a series of screenshots titled “Bubble‑less Basin,” showcasing the DLC stripped of its signature water, save for occasional rainfall. The post clarifies that four water sources remain immutable, but these are tied to specific quest locations—such as the sound stage and the watermelon patch—that may become removable once the associated missions are completed.

Players naturally wonder what becomes of the water‑type Pokémon and aquatic fauna in this altered landscape. In practice, the game appears forgiving: I personally relocated several fish‑themed Pokémon, typically associated with aquatic habitats, to the newly exposed surface, and the transition proceeded without issue.

Conversely, the experience is not reciprocal. Water‑type Pokémon that are not native to Bubbly Basin, like Magikarp, continue to thrive beneath the waves, enjoying the environment that the DLC was originally designed to provide.

Even Pokémon that are traditionally land‑bound and unlikely to swim found themselves so uncomfortable that they simply fled the submerged environment.

When I tried to deploy Snorlax, it seemed too bulky to enter the submarine and failed to appear. Likewise, Magby behaved in the same way as Flareon, refusing to engage.

These observations align with Pokémon’s longstanding lore on survivability. From Generation 1 onward, species such as Goldeen and Magikarp could endure terrestrial environments—players could deploy them in battle without significant issues. However, Generation 3’s introduction of underwater exploration did not include submerged combat, and the game offered no guidance that non‑water types could withstand the depths.

In short, to keep your terrestrial Pokémon in Bubbly Basin, you must either drain the sea or construct a makeshift tunnel, as demonstrated by one player.

In a bold move that redefines underwater exploration in the Pokémon universe, the latest update introduces a fully functional tunnel that lets even the most terrestrial Pokémon glide beneath the waves.

When the new passage opens, the world transforms into a vibrant, floating aquarium, giving the impression of a school field trip through an ocean park. The tunnel’s shimmering glass walls and subtle bioluminescent lighting create an immersive experience that feels both playful and awe‑inspiring.

Beyond the visual spectacle, this addition unlocks a host of gameplay possibilities—non‑aquatic Pokémon can now access hidden caves, interact with marine life, and discover rare treasures without the need for breathing gear. The change not only expands the game’s map but also encourages players to rethink how they approach exploration and strategy.

❓ Frequently Asked Questions (FAQ)

What is the "Bubble‑less Basin" mod and how does it affect the Bubbly Basin DLC?

The "Bubble‑less Basin" mod, shared by user DarthSkippyGP on r/Pokopia, removes almost all of the water from the Bubbly Basin expansion, turning the underwater areas into dry land. This allows terrestrial Pokémon to roam where water used to be, but it also removes the unique aquatic environments that were part of the DLC’s design.

Will water‑type Pokémon disappear or can they be moved to land after the water is drained?

Water‑type Pokémon that are native to Bubbly Basin can be relocated to the newly exposed surface without issue. However, non‑native water‑type Pokémon, such as Magikarp, may not appear in the altered landscape and could be lost if they were originally tied to the submerged areas.

Are there any permanent changes to the game world, or can the water be restored after completing quests?

The mod keeps four water sources immutable because they are tied to specific quests (e.g., the sound stage and watermelon patch). Once those quests are completed, those sources may become removable, but the mod does not permanently alter the base game. Players can revert to the original state by reinstalling the DLC or removing the mod, restoring the water to its intended locations.

News Source: Kotaku

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