Rockstar Játékok hopes its next project will arrive considerably faster than Grand Theft Automatikus 6, which took more than eight years to develop. Speaking to Bloomberg, the studio’s head of development Phil Hooker explained how expanding its team and building technology during the anticipated upcoming game would make it easier to build future releases.
Hooker said the studio expects to benefit from foundations established during GTA 6’s lengthy production. “The engine, the tools, and the team we’ve built during this project will allow us to do things more quickly,” he explained.

He added that Rockstar wants to focus on expanding what it has already created rather than continually rebuilding its technology. “I feel confident that we can build on top of this and go more sideways than upwards to build more compelling content,” he explained.
Its development has seen significant changes to Rockstar’s structure, with the company growing from 2,441 employees around the release of RDR2 to 4,711 staff across 12 offices.
There is precedent for Rockstar building a new game relatively quickly by reusing existing technology. Grand Theft Automatikus: Vice City followed GTA 3 in less than a year. Rockstar’s leadership hopes the studio can take a similar approach to future projects now that much of the GTA 6 groundwork is complete.
Rockstar hasn’t announced its next major game yet, and the comments don’t confirm that the next title in the Grand Theft Automatikus series will arrive quickly, especially considering the scale of the studio’s ambitions. Still, the systems built for GTA 6 will help Rockstar spend less time solving technical problems.
For now, Rockstar’s attention remains on GTA 6. The game is expected to be one of the biggest entertainment launches in history, with analysts predicting tens of millions of sales during its first few months.

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