सामग्री पर जाएं
गेम्स · समीक्षाएं · डेटाबेस
मंच

💬 Live Community Activity Feed

मंच Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #123626

    Great topic to dig into, and I’ve spent a lot of cycles benchmarking both on my rig between tournaments. The fundamental thing people miss is that Reflex and Anti-Lag 2, while solving the same problem, operate at completely different layers. Reflex is fundamentally a driver-and-engine-level coordination system — it doesn’t just cap the render queue like Anti-Lag does, it actively measures your end-to-end motion-to-packet latency and reports it in the HUD, which is huge for tuning. It works best when you pair it with a framerate cap ~20-3

Viewing 1 post (of 1 total)

Gamer24H में खोजें

कम से कम 3 अक्षर दर्ज करें।

अन्वेषण करें

दिखावट

अपना रंग थीम चुनें

स्वचालित mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 भाषा चुनें 25 भाषाएं
🔍