انتقل إلى المحتوى
ألعاب · مراجعات · قاعدة بيانات
منتدى

💬 Live Community Activity Feed

منتدى Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #121231
    User AvatarEmma Reed
    Member

    For competitive titles specifically, I’ve found that the real issue isn’t peak FPS—it’s frame time consistency, and that’s where E-core scheduling bites you. When you pin a game’s main thread to P-cores via Task Manager affinity (or Process Lasso’s profile system for finer control), you’re preventing Windows from occasionally migrating background-dependent threads onto the E-cores, which have significantly smaller L2/L3 cache and lower clocks. In games like Valorant, CS2, and Apex, I’ve seen micro-stutters correlate directly with the scheduler spilling telemetry or audio threads onto efficiency cores mid-match.

    "Valorant Immortal 2 | 800 DPI @ 0.31 In-Game Sens • NA East"
Viewing 1 post (of 1 total)

البحث في Gamer24H

أدخل 3 أحرف على الأقل.

استكشف

المظهر

اختر مظهر الألوان

تلقائي mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 اختيار اللغة 25 لغة
🔍