Halloween: The Game promised to be the ultimate asymmetrical horror experience, blending the iconic franchise with Illfonic’s signature gameplay style. However, my initial hours with the game have been a frustrating mix of brilliant ideas and glaring technical problems.
A Promising Concept, Flawed Execution

The core concept is solid: you either play as the relentless killer, Michael Myers, stalking victims through Haddonfield, or team up with other players to survive his onslaught. The game draws inspiration from Illfonic’s previous work, such as The Texas Chain Saw Massacre, but aims to capture the essence of the Halloween films. John Carpenter’s involvement further heightened expectations.
Unfortunately, the experience is plagued by issues that detract from the overall enjoyment. Animations are broken or missing, leading to jarring visual inconsistencies. Frequent crashes send players back to the PS5 dashboard, disrupting gameplay. Combat feels clunky and unresponsive, with weapons often phasing through targets. Audio glitches further compound the problem, creating a disorienting and irritating experience.
AI Stupidity and Technical Glitches

The AI companions are frustratingly incompetent, often running directly into danger or failing to react appropriately to threats. Quick-time events frequently bug out, trapping players in broken animations and leaving them vulnerable. These technical issues significantly impact the gameplay experience, making it difficult to fully appreciate the game’s potential.
A Glimmer of Hope Amidst the Chaos

Despite the numerous problems, there are moments of brilliance. The game’s attempt to balance the odds between killer and survivor is commendable, making Michael Myers a formidable but not insurmountable foe. His special abilities, such as snuffing out lights and detecting nearby players, add depth to his gameplay. The execution mechanic provides a satisfying shortcut for eliminating targets.
The game’s attention to detail in recreating the 1970s aesthetic is also noteworthy, from the cars to the decor to the rotary phones. The maps are beautifully designed, offering a nostalgic and immersive experience. The card perk system and civilian passive abilities offer opportunities for customization and strategic gameplay.
A Wait-and-See Approach

While Halloween: The Game shows promise, its current state is far from ideal. The technical issues are significant enough to detract from the overall experience. I will revisit the game after the launch patch to assess whether these problems have been addressed. For now, I can only recommend it to hardcore horror fans or those with a strong affinity for asymmetrical games.


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