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Three Mile Island

🌐 Idioma original mostrado Este artículo aún no ha sido traducido al español. Estás viendo la versión original. Three Mile Island is an Apple II game written by Richard Orban and published by Muse Software in 1979. Three Mile Island: Special Edition is a 1980 update that is written in 6502 assembly language instead of […]

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Idioma original mostrado

Este artículo aún no ha sido traducido al español. Estás viendo la versión original.

Three Mile Island is an Apple II game written by Richard Orban and published by Muse Software in 1979. Three Mile Island: Special Edition is a 1980 update that is written in 6502 assembly language instead of Integer BASIC.

Background

The game gets its name from the Three Mile Island accident, which occurred the same year as its release. The date the game is set is December 30, 1978 – which was also the day Unit 2 of the Three Mile Island Nuclear Generating Station went into commercial operation.

Contents

Three Mile Island is a simulation game set in a nuclear power plant with an impending nuclear meltdown.

Recepción

Bruce F. Webster reviewed Three Mile Island in The Space Gamer No. 34. Webster commented that “Three Mile Island is not a cheap piece of software, in any sense of the term. But for those of you with the interest and the money, I can recommend it to you without reservations.”

See also

  • Scram, a 1981 video game with a similar premise

Referencias

Enlaces externos

  • Three Mile Island at MobyGames

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