Naar inhoud springen
GAMES · REVIEWS · DATABASE
Forum
The Chase (itch) cover
← Spelarchief

The Chase (itch)

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History The Chase is a Roguelike game made in 7 days as part of the 2015 seven day roguelike challenge. The Chase as an experiment to see what would happen, if you applied mario-style […]

01
OVERZICHT

Over dit spel

🌐

Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

The Chase is a Roguelike game made in 7 days as part of the 2015 seven day roguelike challenge.

The Chase as an experiment to see what would happen, if you applied mario-style autoscrolling to a turn based roguelike game.

Gameplay Mechanics & Systems

Lachlan Kingsford is a software engineer, lawyer and musician from Melbourne, Australia. He has occasional flirtations with game design, which can be found on www.nerdygentleman.com, and less occasional flirtations with music that can be followed on https://www.facebook.com/lebkingsford.

Wade Dyer is a graphic design artist and RPG designer. He is the mastermind behind the soon-to-be-released sci-fi pen and paper RPG “Fragged Empire” – available from http://www.fraggedempire.com/.

Release & Industry Impact

There are two versions available: 1.0, and 1.1. 1.0 is exactly as released at the end of the 7 days. 1.1 is 1.0 with exactly one change: The level is somewhat shorter, and therefore potentially winnable.

COMMUNITY / DISCUSSIE

Praat mee

Deel je gedachten

Zoeken op Gamer24H

Voer minimaal 3 tekens in.

Ontdekken

WEERGAVE

Kies je kleurthema

Automatisch mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 KIES TAAL 25 Talen
🔍