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Space Smash (itch)

🌐 Idioma original exibido Este artigo ainda não foi traduzido para o português. Você está vendo a versão original. Game Visão geral & History Player 1 Controls: Up, Left, Down, Right and . for boost Player 2 Controls: WASD and 1 for boost Jogabilidade Mechanics & Systems When the instruction screens refer to smashing something, smash […]

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VISÃO GERAL

Sobre este jogo

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Idioma original exibido

Este artigo ainda não foi traduzido para o português. Você está vendo a versão original.

Game Visão geral & History

Player 1 Controls: Up, Left, Down, Right and . for boost

Player 2 Controls: WASD and 1 for boost

Jogabilidade Mechanics & Systems

When the instruction screens refer to smashing something, smash your boost button.

This game was built for Mulitjam Ultra 2015 hosted by Brooklyn Gamery at NYU’s Magnet space. It was built in Unity in 2 days. We were going so asynchronous multi-player with a button masher slightly out of control feel. We ended up with bumper cars in SPAAAAAAAAAAACE!

Release & Industry Impact

Originally designed for Fightstick Pro controls the boost is meant to be hit a lot and very quickly.

Who did what:

Graphics by @LineDetail and @PowerWolf69

Programming @edbles

Music And Sound: @relwordd

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Automático mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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