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Space Smash (itch)

🌐 Originele taal weergegeven Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie. Game Overzicht & History Player 1 Controls: Up, Left, Down, Right and . for boost Player 2 Controls: WASD and 1 for boost Gameplay Mechanics & Systems When the instruction screens refer to smashing something, smash your […]

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Originele taal weergegeven

Dit artikel is nog niet vertaald naar het Nederlands. U bekijkt de originele versie.

Game Overzicht & History

Player 1 Controls: Up, Left, Down, Right and . for boost

Player 2 Controls: WASD and 1 for boost

Gameplay Mechanics & Systems

When the instruction screens refer to smashing something, smash your boost button.

This game was built for Mulitjam Ultra 2015 hosted by Brooklyn Gamery at NYU’s Magnet space. It was built in Unity in 2 days. We were going so asynchronous multi-player with a button masher slightly out of control feel. We ended up with bumper cars in SPAAAAAAAAAAACE!

Release & Industry Impact

Originally designed for Fightstick Pro controls the boost is meant to be hit a lot and very quickly.

Who did what:

Graphics by @LineDetail and @PowerWolf69

Programming @edbles

Music And Sound: @relwordd

COMMUNITY / DISCUSSIE

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