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Side Quest Generating System

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History This is a short game made for as a bachelor thesis project on Charles University in Prague, under the game development group (gamedev.cuni.cz). The text of the thesis is included as a downloadable content. In the game, […]

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개요

게임 소개

🌐

원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

This is a short game made for as a bachelor thesis project on Charles University in Prague, under the game development group (gamedev.cuni.cz). The text of the thesis is included as a downloadable content.

In the game, side quests are generated using hand-made building blocks. There are 25 different blocks in the game from which the quests are generated, therefore it is possible (and very probable) you’ll encounter a block you know after some time.

게임플레이 Mechanics & Systems

The goal of the project was to prove that it’s possible to create a system that would generate a nontrivial number of quests from limited number of building blocks.

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