コンテンツへスキップ
ゲーム · レビュー · データベース
フォーラム
Shadowkeep cover
← ゲームアーカイブ

Shadowkeep

🌐 元の言語で表示中 この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。 Shadowkeep is a first person role-playing video game and interactive fiction video game with graphics. The game was published by Telarium (formerly known as Trillium), a subsidiary of Spinnaker Software, in the year 1984. It was the first computer game to be novelised. ゲームプレイ The player character is Practor Fime, an apprentice […]

01
概要

このゲームについて

🌐

元の言語で表示中

この記事はまだ日本語に翻訳されていません。元のバージョンを表示しています。

Shadowkeep is a first person role-playing video game and interactive fiction video game with graphics. The game was published by Telarium (formerly known as Trillium), a subsidiary of Spinnaker Software, in the year 1984. It was the first computer game to be novelised.

ゲームプレイ

The player character is Practor Fime, an apprentice blacksmith. The goal of the game is to rescue the wizard Nacomedon, who has been trapped in his castle, the eponymous Shadowkeep, by an evil Demon, Dal’brad. At the beginning of the game you recruit 9 other characters, whose stats you can decide on, and then use these characters to navigate various rooms inside the castle in order to find and then release the wizard.

Release

Shadowkeep was released for Apple II computers and was written in Ultra II. The game was stored on 4 floppy disks. Progress in the game would be saved directly to the game disk, without the ability to return to the default state, so players were advised to first copy the game onto 4 blank disks so the game could be played from the start again. Players could also save progress in the game to a fifth disk, which could be used to restore progress in the game in conjunction of the 4 modified disks.

評価と反応

In a GameSpy interview, Shadowkeep was called “a groundbreaking product at the time”, “which paved the way for more complex products like Eye of the Beholder and its peers”.

Legacy

Shadowkeep is a fantasy adventure novel by Alan Dean Foster published in 1984 by Warner Books. It is a novelisation of the video game and the first ever novelisation of a video game ever produced. The German translation was published in 1987.

レビュー

  • The V.I.P. of Gaming Magazine #3 (April/May, 1986)

Notes

外部リンク

  • Shadowkeep at MobyGames
  • Shadowkeep (novel) at Open Library
コミュニティ / ディスカッション

会話に参加する

感想を共有する

Gamer24H 内を検索

3文字以上入力してください。

探索

外観

カラーテーマを選択

自動 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

🌍 言語を選択 25 言語
🔍