Shadowkeep

Resident Evil 4 (2005) is the revolutionary landmark survival horror title directed by Shinji Mikami that fundamentally redefined third-person action gaming. Departing from the classic fixed-camera angles and tank controls of previous installments, the game introduced the pioneering over-the-shoulder precision camera and dynamic combat mechanics. Set six years after the cataclysmic destruction of Raccoon City, former rookie officer turned elite presidential agent Leon S. Kennedy infiltrates a desolate mountain village in rural Spain to rescue the President's abducted daughter, Ashley Graham, uncovering a terrifying biological conspiracy fueled by the mind-altering Las Plagas parasite.

Shadowkeep is a first person role-playing video game and interactive fiction video game with graphics. The game was published by Telarium (formerly known as Trillium), a subsidiary of Spinnaker Software, in the year 1984. It was the first computer game to be novelised.

Gameplay

Shadowkeep - Gameplay
📸 Official HD Capture: Shadowkeep - Gameplay

The player character is Practor Fime, an apprentice blacksmith. The goal of the game is to rescue the wizard Nacomedon, who has been trapped in his castle, the eponymous Shadowkeep, by an evil Demon, Dal'brad. At the beginning of the game you recruit 9 other characters, whose stats you can decide on, and then use these characters to navigate various rooms inside the castle in order to find and then release the wizard.

Release

Shadowkeep was released for Apple II computers and was written in Ultra II. The game was stored on 4 floppy disks. Progress in the game would be saved directly to the game disk, without the ability to return to the default state, so players were advised to first copy the game onto 4 blank disks so the game could be played from the start again. Players could also save progress in the game to a fifth disk, which could be used to restore progress in the game in conjunction of the 4 modified disks.

Reception

In a GameSpy interview, Shadowkeep was called "a groundbreaking product at the time", "which paved the way for more complex products like Eye of the Beholder and its peers".

Legacy

Shadowkeep is a fantasy adventure novel by Alan Dean Foster published in 1984 by Warner Books. It is a novelisation of the video game and the first ever novelisation of a video game ever produced. The German translation was published in 1987.

Reviews

  • The V.I.P. of Gaming Magazine #3 (April/May, 1986)

Notes

External links

  • Shadowkeep at MobyGames
  • Shadowkeep (novel) at Open Library

🏆 Official Industry Awards & Critical Reception

Historical Archive
The Game Awards / Spike VGA Official Logo
Spike Video Game Awards (2005)
Game of the Year & Best Graphics
Winner
Golden Joystick Awards Official Logo
Golden Joystick Awards
Ultimate Game of the Year
Winner
BAFTA Games Awards Official Logo
BAFTA Games Awards
Best Game & Technical Direction
Winner
D.I.C.E. Awards Official Logo
D.I.C.E. / Interactive Achievement
Outstanding Achievement in Animation
Winner
Game Developers Choice Awards Official Logo
Game Developers Choice (GDC)
Excellence in Visual Arts
Winner
Famitsu Official Logo
Famitsu Awards (Japan)
Game of the Year / Grand Prize
Winner
GameSpot Official Logo
GameSpot Best of 2005
Game of the Year (Overall)
Winner
IGN Official Logo
IGN Best of 2005
Overall Game of the Year & Best Tech
Winner
Edge Magazine Official Logo
Edge Magazine
Game of the Year 2005
Winner
Nintendo Power Official Logo
Nintendo Power
Game of the Year & Overall Best
Winner