Game Overview & History
An overworked businessman rushes to catch a train, only to learn the railway staff is on strike. Unable to get to work, he is forced to slow down and take the time to appreciate his neighborhood and its inhabitants.
Late is a narrative point-and-click game, initially made for the 2015 Global Game Jam. Made by a team Brussels, it mixes elements of local Brussels Art Deco architecture and Parisian Art Nouveau for its backdrop. This is a reworked version of the original game.Check us out on Facebook for updates!
Gameplay Mechanics & Systems
Note: Mac and Linux versions untested - please report any bugs!
Controls
Release & Industry Impact
Arrow Keys / Joystick - moveSpace / A-button - interact
Credits
Kimiora Goro - musicMarine Martinelli - artPablo Schwilden - audio leadThomas Van Bouwel - writing, level designLucile Van Laecken - animation, programming, gameplaySebastian Weilhammer - programming, gameplay
DK Lemon Yellow Sun font by Hanodedfonts


