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floats (prototype)

🌐 显示原始语言 本文尚未翻译成中文。您正在查看原始版本。 Game 概览 & History You’re a cube in space. Your’re caught on a harsh, random 2D planet, filled with deadly obstacles, many stupid enemies and some yellow stuff to collect. There’s not much to do here, than running around, killing and collecting. Since this is a prototype, you can expect many bugs […]

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显示原始语言

本文尚未翻译成中文。您正在查看原始版本。

Game 概览 & History

You’re a cube in space. Your’re caught on a harsh, random 2D planet, filled with deadly obstacles, many stupid enemies and some yellow stuff to collect. There’s not much to do here, than running around, killing and collecting.

Since this is a prototype, you can expect many bugs and glitches. But you cannot expect gameplay.

游戏玩法 Mechanics & Systems

Controls:Movement + Jump: WASD + Space // Left analog stick + A (XBOX360)Shooting: Arrow keys // Right analog stickSwitch Weapon: Q

Floats originally was my entry for Ludum Dare 32. It borrows its visual style from the famous rymdkapsel by Martin Jonasson. Floats is like what I thought rymdkapsel would be, when I first saw it.

Release & Industry Impact

Made by Martin Knopf (@mknpf)

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