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Fading 라이트 (SerinaGyrfalc) cover
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Fading 라이트 (SerinaGyrfalc)

🌐 원어 표시 중 이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다. Game 개요 & History You’re trapped in a maze, with a single antique lantern as your only light. Can you find your way out before you can get out? You will encounter mutated monsters and ancient puzzles you must solve, but […]

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개요

게임 소개

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원어 표시 중

이 기사는 아직 한국어로 번역되지 않았습니다. 원본 버전을 보고 계십니다.

Game 개요 & History

You’re trapped in a maze, with a single antique lantern as your only light. Can you find your way out before you can get out? You will encounter mutated monsters and ancient puzzles you must solve, but you have to hurry! Your lantern only has so much oil. If it runs out, there will be no more light. And with no more light… you can’t… get out.

Created by Ethan Bowen, Patrick Ferguson, and Rebekah Spary under the instruction of Todd Emma at East Tennessee State University using Construct 2, by Scirra for Principles of Interaction/Intro to Game Design.

게임플레이 Mechanics & Systems

Playable on computer or android phones.

v2.3 New interactive enemy AI. Added zoom in and out function to the game, ingame pause, lamp fuel guage, option to return to the title screen, new credits graphics.

Release & Industry Impact

v1.5 sound, new title screen with fixed glitch, animations added

v1.0: background graphics implemented.

커뮤니티 / 토론

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자동 mode follows your device and switches to Xbox, PlayStation, or Nintendo colors on matching stories. Your manual choice stays on this device.

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